![]() Some repairs in the formations in the off sets to achieve even better BAI.Native American morale increased for balance. Morale more dynamic (Units are affected more from musketing and cannon fire but do not shutter and can regroup).Several improvements to projectile physics and trajectories.Unit Vertical rank space increased to proper levels (Maybe it contributed to the Fort Lag).Melee penetration increased to the extreme cinematic effect.Unit speeds and responses superbly balanced not only for more violent melees and better timed volleys but also for much less Siege Lag. By improving a lot the melee and animation mechanics units become much more agile when fighting and also the BAI is benefited by being more responsive. ![]() Changes in unit movement and physics mechanics together with other settings provide much more dynamic melee, ferocious and violent, as realism requests.
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